What Is a Good Accuracy on Chess.com? Scores by Rating, Explained

Updated October 2026 · 8 min read · Every position checked with Stockfish

Short answer

A good Chess.com accuracy is one that beats your opponent's in the same game and nudges your own average upwards over time. As a rough working guide for players rated 600–1800, a game in the 80s is clean and good, the 70s is normal, and below 70 usually means at least one serious blunder. A single game's score is noisy, so judge your average over 20 or more games in one time control. To raise it, cut blunders first: almost all lost accuracy at club level comes from a handful of big mistakes, not from many small inaccuracies.

Accuracy is the number you see first after Game Review, so it's natural to wonder whether yours is any good. The trouble is that the same score can mean very different things depending on the game. This guide explains what the score measures, how to read it for your rating, why one game can mislead you, and a practical routine to push your average up.

1. Know what the accuracy score actually measures

Chess.com's accuracy compares every move you played with what a strong engine would have played, then turns the gap into a score from 0 to 100. Chess.com describes this as its CAPS system. Lichess does something similar but builds its score from how much your winning chances drop after each move.

Three things follow from this:

2. Read your score against your rating and your opponent

Chess.com doesn't hand you a fixed 'good' number for each rating, and individual games vary enormously. Treat these as rough working bands for club and online players, not official figures:

So is 80 accuracy good? For most players in the 600–1800 range, yes. But the more useful comparison is with your opponent in the same game. Both players faced the same position type and the same time control, so whoever scored higher usually played better that day.

The most useful comparison of all is with your own average. If your rapid average sits in the low 70s, a run of games in the high 70s is real progress, whatever a streamer's screen says.

3. Don't trust a single game's number

Individual scores swing for reasons that have little to do with skill:

Look at this miniature. Black's whole game is decided by one natural-looking developing move:

Black develops with Nf6, attacking the queen, and gets mated by Qxf7#.h1g2f3e4d5c6b7a8
The mistake: Nf6Black develops with Nf6, attacking the queen, and gets mated by Qxf7#. The move looks natural but ignores the threat on f7 from the queen and the bishop together. One missed threat decides the game, and it is exactly what crushes an accuracy score.FEN: r1bqkbnr/pppp1ppp/2n5/4p2Q/2B1P3/8/PPPP1PPP/RNB1K1NR b KQkq - 3 3

And here is a classic trap where one greedy capture ends the game in seven moves:

Legal's Mate: Black grabs the queen and is mated with Nd5#.a8b7c6d5e4f3g2h1
1.e4 e5 2.Nf3 d6 3.Bc4 Bg4 4.Nc3 g6 5.Nxe5 Bxd1 6.Bxf7+ Ke7 7.Nd5#Legal's Mate: Black grabs the queen and is mated with Nd5#. Black's capture of the queen looks greedy but natural, yet it allows a forced mate. A short game like this produces extreme accuracy numbers for both sides that say little about overall skill.FEN: rn1q1bnr/ppp1kB1p/3p2p1/3NN3/4P3/8/PPPP1PPP/R1BbK2R b KQ - 2 7

In both cases, the loser's accuracy is mostly a verdict on a single move. That's why you average across many games before drawing conclusions.

4. Find what is actually dragging your average down

Take your last 20 games in one time control and note three things for each: your accuracy, the number of blunders, and the move where the first blunder happened. Patterns appear quickly:

You don't need to study every move. Our guide on how to analyse your chess games shows how to do this in minutes per game.

How Chessy helps: connect your Chess.com or Lichess username and Chessy imports and analyses your games automatically, then shows your accuracy over time, blunder rate, and the move numbers and times of day where your results drop.

5. Raise accuracy by cutting blunders first

Because big mistakes cost so much, removing one blunder per game lifts your average far more than polishing quiet moves. Build a short check before every move:

Practise it in ordinary positions like this one, where Black has just given check and White must choose how to respond:

Italian Game: Black checks with Bb4+. White can block with Bd2 or Nc3.a8b7c6d5e4f3g2h1
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.c3 Nf6 5.d4 exd4 6.cxd4 Bb4+Italian Game: Black checks with Bb4+. White can block with Bd2 or Nc3. Run your blunder check here: what does the check threaten, which blocks leave something loose, and does each option keep your centre safe? Doing this every move is how accuracy climbs.FEN: r1bqk2r/pppp1ppp/2n2n2/8/1bBPP3/5N2/PP3PPP/RNBQK2R w KQkq - 1 7

If hanging pieces are your main leak, work through how to stop hanging pieces. Then drill the exact mistakes you make: puzzles built from your own games train the patterns you actually miss.

6. Fix the time and opening leaks

Once blunders drop, the next gains come from two places.

Time. Accuracy often collapses when you're low on the clock. Play slightly faster in the opening, where you know the moves, so you have time for the critical middlegame. If your blitz accuracy is far below your rapid accuracy, play more rapid for a while.

Openings. Pick one opening as White and one defence against each of White's two main first moves (the king's pawn and the queen's pawn), and learn the first eight to ten moves with the ideas behind them. Fewer early inaccuracies means fewer bad positions to defend.

How Chessy helps: the weekly AI coaching report summarises what improved and what leaked, and the openings library lets you practise lines on the board.

7. Track the trend, not the game

Check your rolling average every couple of weeks, separately for each time control. A steady climb of a few points over a month is meaningful progress. If your accuracy rises but your rating doesn't, you're probably playing cleaner but still losing to one late blunder per game, so look at where in the game those mistakes happen. If you've been stuck for a while, see how to break a chess rating plateau.

Common mistakes

FAQ

Is 80 accuracy good in chess?
For most players rated 600–1800, an 80 is a good, clean game. It's more meaningful if it's higher than your opponent's score and above your usual average.
What is the average accuracy for a 1200 player on Chess.com?
There isn't one reliable fixed figure, because scores swing heavily with game length, time control and how sharp the position was. Work out your own average over 20 or more games and aim to raise that.
Does accuracy affect my rating?
No. Your Chess.com rating changes only with wins, draws and losses through the Glicko system. Accuracy is a diagnostic tool.
Why is my accuracy different on Lichess and Chess.com?
The two sites calculate accuracy differently. Chess.com uses its CAPS approach, while Lichess bases accuracy on how much your winning chances drop after each move, so the same game can score differently.
How can I have high accuracy and still lose?
One serious blunder can decide a game while the rest of your moves were good, or your opponent simply played even better. Look at the moment the evaluation swung.

A good accuracy score is simply one that's moving in the right direction. Stop judging single games, track your average per time control, and spend your effort removing the one or two blunders that decide most of your games. The number, and your rating, will follow.

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