ChessyAI Chess Coach app Get the app
Features Free Tools Guides Blog Support

How to Find Your Weaknesses in Chess (Using Your Own Games)

Updated October 2026 · 7 min read · Every position checked with Stockfish

Short answer

Take your last 30–50 games in one time control and run each through an engine. For every game, find the single move where the evaluation swung against you and tag it by phase, mistake type and clock time. Count the tags. The category that appears most often is your biggest weakness, and that is what you study next.

Most players guess their weaknesses. They remember one painful endgame and decide they need endgame books, when their games are actually being decided by hung pieces around move 20. Memory is biased towards dramatic losses. A tally of your real games is not. This guide gives you a repeatable method you can run in an evening: collect a sample, find the turning points, categorise them, check openings and time use, then turn the top pattern into a training plan.

1. Collect a fair sample of your own games

Pick one time control, the one you care about most, and pull your last 30–50 rated games. Mixing bullet and rapid muddies everything, because time pressure creates different mistakes at different speeds.

Include wins, losses and draws. Wins often contain the same blunder your opponent failed to punish, and those count too.

Fewer than about 20 games and one bad evening can dominate the picture. More than 50 and you will probably stop before finishing. Aim for a number you will actually get through.

2. Find the turning point in each game

Run every game through an engine (the free Lichess analysis board or Chess.com's analysis both work). Don't read every suggestion. Look for the first move where the evaluation swung clearly against you: roughly a pawn or more, or from winning to equal.

That move is the turning point. Write down:

One line per game. If you also had a second huge swing, note it, but the first is usually the most informative. Our guide on how to analyse your chess games covers this step in more detail if you want a fuller routine.

3. Tag every turning point by phase and type

Now give each turning point three tags.

Phase: opening (roughly the first 10–12 moves), middlegame, or endgame.

Type: pick the closest one.

Clock: plenty of time, moderate, or under pressure.

The board below is a typical opening-phase entry. If several of your losses look like this, your weakness isn't "tactics" in general; it is not checking which squares near your king are defended only once.

An opening blind spot: ...Nf6 attacks the queen but ignores f7, and Qxf7# ends the game.h1g2f3e4d5c6b7a8
1.e4 e5 2.Bc4 Nc6 3.Qh5 Nf6 4.Qxf7#An opening blind spot: ...Nf6 attacks the queen but ignores f7, and Qxf7# ends the game. Black's move looks active but leaves f7 attacked twice and defended only by the king. If this pattern shows up in your tally, tag it as an opening weakness about defending f7, not generic bad luck.FEN: r1bqkb1r/pppp1Qpp/2n2n2/4p3/2B1P3/8/PPPP1PPP/RNB1K1NR b KQkq - 0 4

4. Check your openings and colours separately

Split your results by colour and by opening. You are looking for lines where you consistently come out worse, not just lose. A loss at move 40 after a fine opening isn't an opening problem.

Ask two questions:

The classic case: a player who plays the Two Knights with Black but has never studied what to do when White's knight jumps in to attack f7. They don't lose to it every game, but when they do, it is quick.

The knight and bishop both hit f7. Do you know what to play here with Black?h1g2f3e4d5c6b7a8
1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Ng5The knight and bishop both hit f7. Do you know what to play here with Black? Black's standard reply is to strike back in the centre with ...d5. If you keep losing quickly from this position, it is a specific opening gap you can fix in one study session.FEN: r1bqkb1r/pppp1ppp/2n2n2/4p1N1/2B1P3/8/PPPP1PPP/RNBQK2R b KQkq - 5 4

How Chessy helps: connect your Chess.com or Lichess username and Chessy imports and analyses your games automatically, then shows your win rate by opening and the move numbers where your results drop, so this step doesn't need a spreadsheet.

5. Look at time use and playing conditions

Some weaknesses aren't about chess knowledge at all. Go back to your clock column and check:

If a big share of your mistakes come from tired, tilted or time-scrambled play, more study won't fix it. A rule like "stop after two losses in a row" might fix it overnight.

6. Rank the patterns and pick one or two

Count your tags. You will usually find that one or two categories cover most of the damage. At club level that is very often hung material and allowed tactics, which is uncomfortable but good news: it is the most fixable weakness in chess.

Pick the top one, maybe two. Then match the training to the weakness:

Greed is worth its own category. If you keep grabbing material without checking what your opponent gets in return, the board below is the textbook warning.

Legal's Mate: Black grabs the queen with Bxd1 and is mated by Nd5#.h1g2f3e4d5c6b7a8
1.e4 e5 2.Nf3 d6 3.Bc4 Bg4 4.Nc3 g6 5.Nxe5 Bxd1 6.Bxf7+ Ke7 7.Nd5#Legal's Mate: Black grabs the queen with Bxd1 and is mated by Nd5#. White offers the queen with Nxe5 and Black takes it without checking White's forcing moves. Greedy captures without a check for checks and captures is a recurring weakness worth its own tag.FEN: rn1q1bnr/ppp1kB1p/3p2p1/3NN3/4P3/8/PPPP1PPP/R1BbK2R b KQ - 2 7

How Chessy helps: it turns your own blunders into puzzles and its AI coach can answer questions like "why do I keep losing with Black?" using engine-checked moves from your games.

7. Re-test after a few weeks

Weaknesses move. Once you stop hanging pieces, the next layer appears: maybe weak plans, maybe endgames. Run the same process on a fresh batch of games every month or so.

Compare the tallies. If your top category has shrunk, the training is working, so move on to the next one. If it hasn't, change the method rather than the topic.

Common mistakes

FAQ

What are my chess weaknesses likely to be?
For most players between 600 and 1800, games are decided by hung pieces and missed or allowed tactics far more than by deep strategy. Your own tally is the only reliable answer, though, so run the method rather than assuming.
What should I study at 1200?
Whatever your turning-point tally says. At 1200 that is usually a blunder-check habit plus daily tactics, with just enough opening knowledge to avoid early traps in the lines you actually play.
How many games do I need to find my weaknesses?
Around 30–50 games in one time control gives a clear pattern without taking forever. Below about 20, a single bad session can distort the results.
Can I find my weaknesses for free?
Yes. The Lichess analysis board and Chess.com's analysis tools will show you evaluation swings, and a notebook or spreadsheet is enough to tag them. Apps can automate the counting, but the method works by hand.
How often should I check my weaknesses?
Every month or so, or after a big rating change in either direction. Fixing one weakness usually reveals the next one.

Finding your weaknesses isn't a talent. It is bookkeeping: a fair sample, one turning point per game, honest tags and a count. Do it once and you will know what to study for the next month. Do it regularly and your training will always aim at what is actually costing you points.

Get Chessy — free to download

Connect your Chess.com or Lichess account and Chessy analyses every game automatically — your recurring mistakes, puzzles built from your own blunders, and a weekly coaching report.

Sources